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Ion-Solid Interactions

The next four pages cover techniques that fire ions at a sample: Rutherford backscattering, elastic recoil detection, low-energy ion scattering, secondary ion mass spectrometry, and atom probe tomography. All of them rest on the same physics, developed here: the kinematics of binary collisions, the cross section for scattering, and the stopping of ions as they travel through matter. This physics is worth learning carefully, both because it makes every ion beam technique quantitative from first principles, a property almost unique among the methods in this course, and because the same collisions govern ion implantation, sputter deposition, focused ion beam machining, and radiation damage.

Why the problem is simple

Before the formulas, it is worth seeing why ion-solid scattering reduces to classical billiards, because each simplification is an estimate you can check.

The same estimate of dcd_c organizes the ion-beam techniques by energy, because the energy sets both the physics and the probing depth:

Beam energyTechniqueDepth probedTypical use
0.1 to 10 keVLEIS, SIMS, sputtering, FIBoutermost layerssurface composition, depth profiling, machining
10 to 500 keVMEIS, implantationabout 10 nm to 1 umultra-shallow profiles, doping
0.5 to 5 MeVRBS, ERDabout 1 umabsolute composition vs depth

Kinematics of elastic collisions

Consider a projectile of mass M1M_1 and energy E0E_0 striking a stationary target atom of mass M2M_2. The collision is simplest in the center-of-mass frame, where the two particles approach with equal and opposite momenta and simply rotate their momenta through the scattering angle θc\theta_c; transforming back to the laboratory frame and applying conservation of energy and momentum, with no knowledge of the interaction force whatsoever, fixes the energy of the projectile scattered to laboratory angle θ\theta:

E1=KE0,K=[M1cos⁡θ+M22−M12sin⁡2θM1+M2]2.E_1 = K E_0, \qquad K = \left[ \frac{M_1 \cos\theta + \sqrt{M_2^2 - M_1^2 \sin^2\theta}}{M_1 + M_2} \right]^2 .

Here E0E_0 is the incident energy, E1E_1 the energy of the projectile after scattering, M1M_1 the projectile mass, M2M_2 the mass of the target atom, and θ\theta the scattering angle in the laboratory frame. The kinematic factor KK depends only on the mass ratio and the scattering angle. This is the central result of the module: measure the energy of a backscattered ion of known mass and energy, and you have measured the mass of the atom it hit. Its limiting behaviors are worth internalizing. Heavy targets barely recoil, so K→1K \to 1 and heavy elements crowd together near the beam energy, which is why RBS mass resolution degrades for heavy elements. For M2<M1M_2 < M_1 the square root goes imaginary beyond a maximum angle: backscattering is kinematically forbidden, a light target cannot turn a heavy projectile around, which is why helium beams cannot backscatter from hydrogen and why detecting hydrogen requires the forward-recoil geometry of ERD. At exactly θ=90°\theta = 90° and M1=M2M_1 = M_2, K=0K = 0: equal masses exchange all energy, billiard-ball style.

The struck atom recoils at angle ϕ\phi (forward of 90° always) with energy

E2=4M1M2(M1+M2)2E0cos⁡2ϕ,E_2 = \frac{4 M_1 M_2}{(M_1 + M_2)^2} E_0 \cos^2\phi ,

where E2E_2 is the recoil energy and ϕ\phi the recoil angle measured from the beam direction. The transfer reaches the full 4M1M2/(M1+M2)24M_1M_2/(M_1+M_2)^2 fraction in a head-on collision, which for comparable masses approaches complete energy transfer. These energetic recoils drive the collision cascades responsible for sputtering, treated with SIMS, and for implantation damage below.

Binary collision of a projectile with a heavier and with a lighter target atom

One collision, two cases. A projectile of mass M1M_1 and energy E0E_0 (red) strikes a target atom of mass M2M_2 at rest (gold). A heavier target (left) can send the projectile backward through the scattering angle θ\theta, keeping KE0KE_0, and recoils with little energy. A lighter target (right) only deflects the projectile forward, and the recoil, leaving at angle ϕ\phi, carries much of the energy, which is the geometry of ERD.

Kinematic factor versus target mass for a helium projectile at four scattering angles

The kinematic factor. Computed for a He projectile. The steep region at low mass gives ion scattering its excellent light-element mass resolution; the flattening toward heavy masses is why W and Ta are indistinguishable. Larger scattering angles separate the masses best, which is why detectors sit as far backward as geometry allows.

The scattering cross section

How often collisions happen, and how hard they are, is set by the force between the nuclei. For a bare Coulomb repulsion, the classical orbit calculation relates impact parameter to deflection angle and yields Rutherford’s differential cross section, which in the center-of-mass frame is

dσdΩ=(Z1Z2e24E)21sin⁡4(θc/2).\frac{d\sigma}{d\Omega} = \left( \frac{Z_1 Z_2 e^2}{4 E} \right)^2 \frac{1}{\sin^4(\theta_c/2)} .

Here dσ/dΩd\sigma/d\Omega is the cross section for scattering into unit solid angle, Z1Z_1 and Z2Z_2 are the atomic numbers of the ion and the target atom, ee is the elementary charge, EE is the ion energy, and θc\theta_c is the scattering angle in the center-of-mass frame. Three scalings matter for analysis. The cross section grows as (Z1Z2)2(Z_1 Z_2)^2, so heavy elements scatter far more strongly than light ones; it falls as 1/E21/E^2, so count rates drop quickly with beam energy; and it is known absolutely, with no adjustable parameters, which is what makes RBS a standards-free quantitative technique. The steep sin⁡−4(θc/2)\sin^{-4}(\theta_c/2) dependence means small-angle collisions vastly outnumber large-angle ones: an ion in a solid undergoes many small deflections punctuated by rare hard collisions, exactly the structure visible in the trajectories of the simulator below.

The bare-Coulomb result holds only when the collision is close enough that the nuclei see each other’s unscreened charge. At larger distances the atomic electrons screen the interaction, described by multiplying the Coulomb potential by a screening function Φ(r/a)\Phi(r/a) that falls from one to zero over a screening length aa of order 0.1 to 0.5 Å. The modern standard is the ZBL universal potential of Ziegler, Biersack, and Littmark, a four-exponential fit to calculated interatomic potentials that works for essentially any ion-atom pair. The practical division of labor: at MeV energies and large angles (RBS conditions) the collision penetrates the screening and Rutherford holds to within small corrections; at keV energies (LEIS, sputtering, implantation, FIB) screening controls everything, and the scattering must be computed from the screened potential, which is precisely what the simulator on this page does numerically.

Stopping power

Between the rare large-angle collisions, an ion moving through a solid loses energy continuously. Two mechanisms operate, and their competition organizes the entire field:

The total stopping power dE/dxdE/dx is tabulated to few-percent accuracy for essentially all ion-target combinations; the SRIM package, discussed in the simulation appendix, is the community standard, and for a compound target the stopping contributions add in proportion to composition (Bragg’s rule). A 2 MeV He ion in silicon loses roughly 240 eV per nanometer, almost all electronically, and this steady, predictable loss is what converts a measured energy into a depth in RBS and the other ion beam methods. A useful unit habit: because films are better characterized by atoms per area than by thickness, stopping is often quoted as a stopping cross section ε=(dE/dx)/n\varepsilon = (dE/dx)/n in eV·cm2^2/1015^{15} atoms, which removes the density from the bookkeeping.

Universal reduced nuclear stopping curve and velocity-proportional electronic stopping lines versus reduced energy

Universal stopping curves. Stopping in Lindhard’s reduced units, where one nuclear-stopping curve serves every ion-target pair. Nuclear stopping dominates at low reduced energy (the sputtering and implantation regime) and electronic stopping, rising as the square root of energy, dominates at high reduced energy (the RBS regime).

Range, straggling, and damage

Stopping ends in a range. Ions implanted at energy E0E_0 come to rest in a roughly Gaussian depth distribution with projected range RpR_p and straggle ΔRp\Delta R_p, from a few nanometers at keV energies to micrometers at MeV energies. The statistics matter as much as the mean: straggling arises because each ion’s sequence of collisions is random, and light ions in heavy targets also backscatter out entirely. Skewness appears when nuclear stopping dominates (heavy slow ions pile up short of the Gaussian prediction). Ion implantation doping of semiconductors is built on these distributions, stacking implants at several energies to synthesize flat profiles.

Along the way, every nuclear collision that transfers more than the displacement energy EdE_d (about 15 to 40 eV in most solids) knocks a target atom off its site, and energetic recoils displace further atoms in a branching collision cascade. The standard estimate of the total damage is the modified Kinchin-Pease relation: the number of displaced atoms is approximately 0.8 Enuclear/(2Ed)0.8\,E_{\mathrm{nuclear}}/(2E_d), where EnuclearE_{\mathrm{nuclear}} is the energy deposited in nuclear collisions rather than electronic excitation. Cascades produce vacancies, interstitials, and atomic mixing over a depth comparable to the ion range; at high enough dose they amorphize crystalline semiconductors outright. Every ion technique in this course both exploits and suffers from this damage: it enables sputter depth profiling and FIB machining, limits their depth resolution through mixing, and contaminates the very surfaces that FIB prepares for microscopy, themes that return on the SIMS and FIB pages.

Ion range simulation

The simulator below is a working TRIM-style calculation running in the page: binary collisions with the universal ZBL potential, electronic stopping, and full collision cascades. Watch the character of the trajectories change with the physics: a light, fast ion (He at high energy) travels in a nearly straight line losing energy to electrons, then scatters violently only near the end of its range, while a heavy, slow ion (As, Ga) rattles through dense nuclear collisions from the moment it enters. The right panel accumulates the stopped-ion positions as a 2D map with the depth profile aligned below it, giving both the projected range and straggle along the beam and the lateral spread that limits how sharply an implant can be masked. The thickness slider turns the target into a free-standing film: once the range exceeds the thickness, ions pass through and the transmitted fraction climbs, which is the fraction that reaches the substrate when an implant is done through a surface layer. The vacancy estimate connects directly to the sputtering and damage discussion ahead. Ranges here agree with SRIM at the tens-of-percent level; use SRIM itself for quantitative work.

References and further reading

  1. L. C. Feldman and J. W. Mayer, Fundamentals of Surface and Thin Film Analysis, North-Holland (1986), Chapters 2 and 3. The kinematics and stopping treatment this page follows.

  2. J. F. Ziegler, J. P. Biersack, and M. D. Ziegler, SRIM: The Stopping and Range of Ions in Matter, SRIM Co. (2008); srim.org.

  3. M. Nastasi, J. W. Mayer, and J. K. Hirvonen, Ion-Solid Interactions: Fundamentals and Applications, Cambridge University Press (1996). The full treatment of screening, stopping theory, and damage.